Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (2024)

Last updated on Apr 22, 2024 at 00:00 by GhazzyTV and Lavender

Welcome to our Last Epoch Beastmaster Cold Squirrels build guide for the Primalist class.Here you will learn everything about the Beastmaster play style, passives, skills, strengths, and weaknessesto conquer the world of Eterra.

1.

Build Introduction

Command an army of Squirrels to rip apart timeless gods! This buildtakes advantage of the Unique helmet, Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (1)Herald of the Scurry which convertsour Wolf Companions into a Squirrel variant. While these Companions are a bit weaker,their sheer numbers and speed make up for this completely. Your Squirrels will be capableof tearing into even the biggest of enemies with their frozen bite!

Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (2)Strengths

  • Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (3)Fast clear speed
  • Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (4)Great single target damage
  • Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (5)Extremely defensive build, while also not relying on the player to get near enemies to deal damage

Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (6)Weaknesses

  • Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (7)Helmet is absolutely required, which means this build may take some time to work into

2.

Skill Selection

This is very much the typical minion build. We do very little ourselves,focusing entirely on buffing, healing, and directing our Squirrel Companions tovictory. Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (8)Summon Wolf is how we summon our Squirrel Army and enable them to dealCold Melee Damage. Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (9)Warcry and Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (10)Summon Frenzy Totem are both used as offensivesupport actions, increasing the Squirrel's Cold Damage and granting Hasteand Frenzy. Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (11)Eterra's Blessing can be cast manually, but will also be automatedoff the Frenzy Totem we summon and off using Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (12)Fury Leap, healing your Squirrels and giving them a few speed boosts, alongsideacting as a cleanse for any nasty debuffs they may become afflicted with. Fury Leap is also taken to add mobility to the buildand allow us to give more manual commands to the Squirrels.

Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (13)

Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (14)

Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (15)

Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (16)

Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (17)

Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (18)

3.

Class and Skill Passive Trees

Class PassivesSkill Passives

PrimalistBeastmasterDruid

Summon WolfFury LeapEterra's BlessingSummon Frenzy TotemWarcry

Our base class is the Primalist, which acts as a generic caster, brawler, or companion summoner. Our character will be offered anopportunity to select an Advanced Mastery once we have completed the first act of the campaign. Each base class has threepossible masteries to choose from. For the Primalist, we have access to the Mastery Tree Passives for Beastmaster,Shaman and Druid. Upon selecting a Mastery and placing 20 Passive Points into the Primalist Tree, you'll thenbe able to place Passive Points into the Mastery Trees.

This build will be taking Beastmaster as its advanced class. We will utilize the majority of ourPassive Points in the Beastmaster Passive Tree, increasing our Companion Limit, increasing Minion Damage,and boosting the defenses of our own character. Druid's tree will also be used, focusing mostly onIncreased Minion Cold Damage.

Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (19)

3.1.

Primalist Passive Points

  • 8 point into Primal Strength: Increases our Strength and Health Regeneration.
  • 1 point into Harmony of Blades: Enables dual wielding at the cost of taking 9% extra damage.
  • 1 points into Hunter's Restoration: Small increase to Health and gains Health on Hit.
  • 6 points into Survival of the Pack: Increases our Melee Damage and gives us Health Leech. Applies to Minions as well.
  • 5 points into Hunter's Emanation: Increases our Minions Damage.

Our base class is the Primalist, which acts as a generic caster, brawler, or companion summoner. Our character will be offered anopportunity to select an Advanced Mastery once we have completed the first act of the campaign. Each base class has threepossible masteries to choose from. For the Primalist, we have access to the Mastery Tree Passives for Beastmaster, Shamanand Druid. Upon selecting a Mastery and placing 20 Passive Points into the Primalist Tree, you'll then be able to placePassive Points into the Mastery Trees.

This build will be taking Beastmaster as its advanced class. We will utilize the majority of ourPassive Points in the Beastmaster Passive Tree, increasing our Companion Limit, increasing Minion Damage,and boosting the defenses of our own character. Druid's tree will also be used, focusing mostly onIncreased Minion Cold Damage.

Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (20)

3.2.

Beastmaster Passive Points

  • 8 points into Ursine Strength: Increases our Strength and Damage Reduction.
  • 8 points into Savagery: Increase Melee Damage for Squirrels.
  • 4 points into Boar Heart: Grants us Aspect of the Boar on hit, reducing damage taken by 15%.
  • 5 points into Porcine Constitution: Increases our Damage Reduction and Health Regen.
  • 2 points into Lamprey Teeth: Adds Leech to the Squirrel's attacks.
  • 8 points into The Chase: Increases our Minion's Attack, Cast and Movement speed.
  • 5 points into Boar Heart: Increases our Strength and chance for Aspect of the Boar to trigger.
  • 8 points into Cry of the Lynx: Increases our Critical Strike and adds Aspect of the Lynx buff, increased CriticalStrike Chance and Stun Chance.
  • 1 point into Nature's Embrace: Increases our Maximum companions by 1.
  • 5 points into Serrated Claws: Increases Critical Strike Multiplier for you and Squirrels.

Our base class is the Primalist, which acts as a generic caster, brawler, or companion summoner. Our character will be offered anopportunity to select an Advanced Mastery once we have completed the first act of the campaign. Each base class has threepossible masteries to choose from. For the Primalist, we have access to the Mastery Tree Passives for Beastmaster, Shamanand Druid. Upon selecting a Mastery and placing 20 Passive Points into the Primalist Tree, you'll then be able to placePassive Points into the Mastery Trees.

This build will be taking Beastmaster as its advanced class. We will utilize the majority of ourPassive Points in the Beastmaster Passive Tree, increasing our Companion Limit, increasing Minion Damage,and boosting the defenses of our own character. Druid's tree will also be used, focusing mostly onIncreased Minion Cold Damage.

Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (21)

3.3.

Druid Passive Points

  • 5 points into Chitinous Plating: Increases our own Endurance and Armor, and adds Armor to our Squirrels.
  • 7 points into Blessed Springs: Increases Cold Damage for Squirrels and Healing Effectiveness.
  • 8 points into Blossoming Garden: Increases Healing Effectiveness, but also automates Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (22)Eterra's Blessingwhen we use Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (23)Fury Leap.
  • 7 points into River Spirits: Increases Cold Damage and Freeze Rate Multiplier for Squirrels, and allowsthem to apply Frostbite to enemies.

In this section, we will break down each skill and highlight the keypassives we have selected to make the skill perform as best as possible in thebuild. While some of these skills do allow for some variation to existdepending on your own custom choices, we recommend utilizing the skill trees aspresented until you have a strong understanding of the build itself.

Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (24)

3.4.

Summon Wolf

Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (25)Summon Wolf will be converted into summoning Squirrels through the Unique helmet, Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (26)Herald of the Scurry.However, all nodes in this tree will apply to our Squirrels, and this tree is how we enable them to deal Cold Damage.Keep in mind, this build is gaining a ton of extra skill points from gear. If you're able to run two Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (27)Apogee of Frozen Light,you will have even more skill points, and those may be placed where ever you choose to do so.

3.4.1.

Order of Skill Points

  • 5 points into Savage Hunters: Squirrels deal 75% more damage.
  • 5 points into Tundra Stalkers: Adds 10 Cold Damage to the Squirrel's Melee Attacks and increases Stun Chance by 100%.
  • 1 point into Frozen Fangs: Squirrels gain access to Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (28)Ice Bite, a melee attack dealing 40 Cold Damage.
  • 1 point into Legendary Bite: Squirrels deal more Melee Damage and gain base Critical Strike Chance at the cost ofslight Attack Speed loss.
  • 1 point into Winterborn: Pathing node, but does add extra chance to Chill, helping to gain the benefitsfrom Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (29)Apogee of Frozen Light.
  • 1 point into Pack Hunters: Adds two Squirrels to your summon pool.
  • 1 point into Victory Howl: Squirrels will have a small chance to use Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (30)Sciurine Rage when they kill an enemy.
  • 5 points into On the Hunt: Increased Attack Speed and Movement Speed for Squirrels.
  • 1 point into Relentless: Squirrels are immune to stuns.
  • 4 points into Howl of Might: Adds more damage to the Squirrels' attacks.
  • 1 point into Safety In Numbers: Adds two Squirrels to your summon pool.

In this section, we will break down each skill and highlight thekey passives we have selected to make the skill perform as best as possible in the build. Whilesome of these skills do allow for some variation to exist dependingon your own custom choices, we recommend utilizing the skill trees as presenteduntil you have a strong understanding of the build itself.

Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (31)

3.5.

Fury Leap

Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (32)Fury Leap is the mobility skill for the build, and doubles as a way to direct your Squirrelsto attack specific targets, as they will leap with you! This skill does much more, as it also increasesthe Melee Damage your Squirrels deal and pulls enemies together, allowing Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (33)Ice Bite to have aneasier time cleaving multiple enemies. Spamming this may not always be the play. While we have reducedthe Mana cost by quite a bit, this build can sometimes suffer from a lack of Mana. On top of that, this skill grantsus invincibility while we're jumping, so it can be used to cheese certain damaging mechanics.

3.5.1.

Order of Skill Points

  • 5 points into Warrior's Entrance: Using Fury Leap adds Melee Damage to your Squirrels for 3 seconds.
  • 1 point into Pack Leader: This enables the Squirrels to Leap with you.
  • 1 point into Frenzied Onslaught: Using Fury Leap buffs Squirrels (and yourself) with Frenzy.
  • 2 points into Wings of Endurance: Heals you and your Squirrels when you land.
  • 1 point into Battle Bloom: Fury Leap now cleanses you and your Squirrels on use.
  • 3 points into Crater: Increases area by 75% and reduces the Mana cost by 6.
  • 1 point into Heorot's Protection: You are invincibile while Leaping.
  • 2 points into Panther Strike: Taken for the Cooldown Reduction.
  • 3 points into Ambush Predator: Pathing node.
  • 1 point into Gravity: Landing will pull enemies together.

In this section, we will break down each skill and highlight the key passives we have selected to make the skill perform as best as possible in the build. Whilesome of these skills do allow for some variation to exist depending on your own custom choices, we recommend utilizing the skill trees as presenteduntil you have a strong understanding of the build itself.

Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (34)

3.6.

Eterra's Blessing

Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (35)Eterra's Blessing will mostly be automated in this build through both Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (36)Fury Leap and Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (37)Summon Frenzy Totem, howeverfeel free to use it manually. More importantly, Squirrels hit by Eterra's Blessing will gain increased damage, Movement Speed and Attack Speed for4 seconds.

3.6.1.

Order of Skill Points

  • 5 points into Ardent Touch: Eterra's Blessing now increases the Squirrels' Movement Speed and Attack Speed.
  • 4 points into Overgrowth: Adds a 50% chance for Eterra's Blessing to become an AoE heal, centered on the target.
  • 5 points into Conservation: 50% Mana Efficiency.
  • 5 points into Improved Blessing: Increases Healing Effectiveness.
  • 1 point into Purge: The heal will now cleanse debuffs and ailments.

In this section, we will break down each skill and highlight the key passiveswe have selected to make the skill perform as best as possible in the build. Whilesome of these skills do allow for some variation to exist depending on yourown custom choices, we recommend utilizing the skill trees as presenteduntil you have a strong understanding of the build itself.

Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (38)

3.7.

Summon Frenzy Totem

Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (39)Summon Frenzy Totem will act as a semi-passive DPS increase for the Squirrels. We disablethe ability for it to effect us in order to make the buffs provided by the totem stronger for the Squirrels.Placing this nearby your Companions will result in Haste, Frenzy, and Increased Health Regenfor Squirrels, on top of the ability for automated Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (40)Eterra's Blessing activation.

3.7.1.

Order of Skill Points

  • 3 points into Revitalizing Totem: Increased Health Regen.
  • 3 points into Symbol of Haste: Grants Haste for 6 seconds.
  • 1 point into Symbol of Selflessness: All buffs are increased by 30%, but can only effect the Squirrels.
  • 3 points into Rabidity: Frenzy is now 24% more potent.
  • 2 points into Reinforced Totem: Frenzy Totems now last longer.
  • 5 points into Reach: Doubles the area of effectiveness for the Totem.
  • 3 points into Healing Pulse: As long as we remain close to our own Totem, this has a chance toautomate Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (41)Eterra's Blessing for us.

In this section, we will break down each skill and highlight the key passives we have selected to make the skill perform as best as possible in the build. Whilesome of these skills do allow for some variation to exist depending on your own custom choices, we recommend utilizing the skill trees as presenteduntil you have a strong understanding of the build itself.

Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (42)

3.8.

Warcry

Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (43)Warcry would like to be used on cooldown for this build. It grants the Squirrels immense increases to their Cold Damage,and greatly increases their chance to land a critical hit. While active, Squirrels will have a 100% chance to inflict Chill,meaning you will have a definite period of time where the unique effect from Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (44)Apogee of Frozen Light can be taken advantage of.As an added bonus, using Warcry makes us invulnerable for 1 second, similar to how Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (45)Fury Leap works.

3.8.1.

Order of Skill Points

  • 1 point into Juggernaut: Makes you invulnerable for 1 second.
  • 2 points into Deep Roar: Increases the area of Warcry by 40%.
  • 1 point into Jormun's Wrath: Converts Warcry into a Cold Skill.
  • 5 points into Frost Claw: Increases Squirrel Cold Damage by 250% for 4 seconds.
  • 1 point into Bringer of Winter: Increases Squirrel Critical Strike Chance by 100% and guaranteesthey inflict a stack of Chill on hit.
  • 4 points into Battle Cry: Another 100% increase to land a critical hit.
  • 1 point into Staggering Roar: Ignore this node, it is only for pathing.
  • 1 point into Kinetic Scream: Again, only a pathing node.
  • 2 points into Eviscerating Howl: Warcry inflicts Bleed, but this can be mostly ignored.
  • 1 point into Shallow Breath: 50% Cooldown Reduction.
  • 1 point into Hastily Advance: Grants us Haste for 1 second.

Image courtesy of Last Epoch Tools

4.

Build Mechanics and Playstyle

This entire build's focus is around our Squirrels. As such, we as the player do little to no damage ourselves. Instead,the focus is placed on Mana management and movement, ensuring our Squirrels are buffed when they need to be and attackingthe high priority mobs on the map.

Summoning Squirrels will give you access to Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (46)Sciurine Rage which can be used to manually give them a massive damage buff.This will only be necessary against Bosses or extremely tough Rares. Outside of this, keep as much uptime on Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (47)Warcry as you possiblycan while making sure your Mana never drops too low. Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (48)Fury Leap should always be prioritized to be used as our own mobility tooland to ensure we're kept out of dangerous AoEs, however it does serve the purpose of directing your Squirrels to attack specific targets asa group, as well as increasing their damage output. Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (49)Summon Frenzy Totem won't always be necessary, but it should be kept downat all times when fighting Bosses. The Squirrels kill things so fast that you tend to leave range of the Totem pretty quickly. Thisresults in a waste of Mana; especially considering half the reason for the Totem is to automate Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (50)Eterra's Blessing; yourSquirrels will likely not need it for clearing maps.

Overall this build is very hands off. The Squirrels will typically self-manage themselves just fine. Your number oneconcern with this build is staying alive, but you should have no issue in that regard either. Between Aspect of the Boar,capped Endurance, the removal of critical hit damage, and a substantial amount of Armor, your character will feel quite sufficienton their own.

5.

Equipment and Gear Affixes

For this build, we will be focusing on several main affixes for each pieceof non-unique gear, as well as working towards acquiring the specific uniques neededto make this build operate correctly. Our equipment will focus on these specificaffixes for the Implicits and Modifier stats.

Gear SlotImplicitsModifiers
One-Handed AxeBeastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (51)Apogee of Frozen LightLegendary Potential
Minion Melee Damage, Minion Spell Damage
Cold Penetration, Minion Cold Penetration
One-Handed AxeMelee Damage
Minion Melee Damage
Chance to apply Bleed on Hit
Prefixes
Parry Chance
Mana, Increased Mana Regen

Suffixes
Minion Melee Damage, Minion Bow Damage
Minion Melee Damage, Minion Spell Damage

HelmetBeastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (52)Herald of the ScurryLegendary Potential
Minion Critical Strike Multiplier
ChestArmor
Increased Health
Increased Cooldown Recovery Speed
Prefixes
Minion Melee Critical Strike Chance
Minion Critical Strike Multiplier

Suffixes
Health
Increased Health

GlovesArmor
Armor Mitigation also applies to Damage Over Time
Prefixes
Strength
Increased Minion Damage

Suffixes
Hybrid Health
Armor, Reduced Bonus Damage taken from Critical Strikes

RingIncreased Minion Damage, Increased Minion Health, Minion Critical Strike MultiplierPrefixes
Strength
Increased Minion Damage

Suffixes
Endurance
Health

RingIncreased Minion Damage, Increased Minion Health, Minion Critical Strike MultiplierPrefixes
Strength
Increased Minion Damage

Suffixes
Endurance
Health

AmuletIncreased Minion Damage
Increased Minion Critical Strike Chance
Prefixes
Increased Minion Damage
Increased Minion Health

Suffixes
Health
Needed Resistances

BeltPoison Resistance
Cold Resistance
Prefixes
Increased Minion Damage
Increased Minion Damage

Suffixes
Hybrid Health
Needed Resistances

FeetArmor
Increased Movement Speed
Reduced Bonus Damage taken from Critical Strikes
Prefixes
Strength
Increased Movement Speed

Suffixes
Armor, Reduced Damage taken from Critical Strikes
Hybrid Health

RelicCold Melee Damage
Minion Melee Cold Damage
Prefixes
Increased Minion Damage
Increased Minion Health

Suffixes
Health
Needed Resistances

A loot filter made specifically for the gear table above may be copied by pressing the button below. Once inthe Loot Filter portion of the in-game menu, choose the "Paste Clipboard Contents" option to import the code.

Copy Loot Filter to Clipboard

Press the Copy 📋 button to copy the following text to your clipboard

6.

Uniques

This build is highly accessible, only requiring two items in order to convert Wolves to Squirrels and giveus the required skill points to really make your Squirrels shine.

6.1.

Herald of the Scurry

Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (53)Herald of the Scurry: This helmet is what the entire build is centered around. Can you run a Cold Wolvesbuild? Absolutely. Should you? It definitely won't have the same potential, but it can certainly be done in lower Corruptionprior to finding the helmet. This helmet is considered rare, but it can be target farmed in the Timeline "The Black Sun"from Unique or Set Helmet echo rewards.

6.2.

Apogee of Frozen Light

Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (54)Apogee of Frozen Light: This weapon provides a substantial boost to the damage our Squirrels will dealwhen it comes to Cold Damage. While the sword itself provides a More Damage multiplier, it also provides Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (55)Summon Wolfwith an additional 3 skill points needed to increase the Companion Limit and still take the required damage nodes. Youabsolutely can run two of these; we included one to show the build is accessible and to provide a bit of defensive scalingusing an exalted off-hand weapon. Ideally if you run a second Apogee, you hit LP3. This can be target farmed in the Timeline"Reign of Dragons" from Unique or Set Sword/Dagger echo rewards.

7.

Idols

Idol slots are gained through the campaign, unlocking small bonuses and uniqueaffixes for the player to discover and augment their builds with. The Idol screenconsists of a grid system for the player to fill out with different sized idols,eventually filling in every part of the grid. As the Idol shape increases (1x1, 1x2,1x3, 1x4, etc.) the stronger an affix you might find for your build.

This build only really cares about two specific Idols. Two Grand Heorot Idols withIncreased Health Regen and Increased Minion Melee Attack should be grabbed above anything else. Every other slot canbe filled in with anything else, but ensure your Resistances are capped as a priority.

8.

Blessing

Blessings are permanent buffs that are applied to your character. These come in two different powers, Standard and Grand. Grand blessings are significantlystronger than the Standard Blessings. In total, there are 10 Blessing Slots, one for each Monolith Timeline. When you complete a Monolith and defeat the final boss youwill be awarded a choice of three blessing with a random value.

Blessing NameAffixTimeline
Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (56)Grand Echo of SolarumVoid ResistanceThe Black Sun
Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (57)Grand Bastion of DivinityLightning ResistanceEnding the Storm
Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (58)Grand Rage of WinterChance to apply Shred Cold Resistance on HitThe Age of Winter
Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (59)Grand Spirit of CommandIncreased Minion DamageSpirits of Fire
Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (60)Grand Virtue of CommandMinion All ResistancesReign of Dragons

9.

Changelog

  • 22 Apr. 2024: Guide Added.

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Beastmaster Cold Squirrels Endgame Build for Last Epoch (Patch 1.0) (2024)

FAQs

What is the most powerful build in the last epoch? ›

Shadow Daggers Bladedancer build is the fastest build in the game because of its high movespeed and short cooldowns on the core skills. But it is not only about speed; this build is a lethal combination of damage and defense and is a force to be reckoned with in any fight.

What is the best class in the last epoch? ›

The Last Epoch Falconer is at the top of this Last Epoch tier list thanks to its high versatility and sheer damage potential. You can build the Falconer in many different ways, ranging from a Falcon-focused playstyle with Dive Bomb attacks to a more calculated playstyle with Smoke Bomb evasion and Ballista placements.

What is the highest corruption build in the Last Epoch? ›

The Warlock mastery takes the top spot as the strongest class in Last Epoch for high corruption builds.

What is the maximum legendary potential in the Last Epoch? ›

Excluding a handful of leveling Uniques, every Unique in Last Epoch can drop with 1-4 Legendary Potential. This number represents how many affixes a Unique can steal from an Exalted item. The higher the number, the more affixes that Unique can obtain when it becomes a Legendary.

What is the best mastery build in the Last Epoch? ›

The Necromancer is undoubtedly the best mastery because you can summon hordes of the undead, as found in our guide to the best Last Epoch Acolyte builds with our Skeletal Mage Necromancer. This lets you sit back and let your minions do the work for you, essentially.

Can you get banned on Last Epoch? ›

Last Epoch, the RPG taking on the likes of Diablo 4 and Path of Exile, permanently bans players who have exploited a gold duplication issue.

What level is the Last Epoch endgame? ›

Players in Last Epoch discuss the tedious journey from level 90 to 100 and share contrasting views on the grind. Players in Last Epoch are voicing their opinions on the challenging path from level 90 to 100, sparking debates around the endgame grind experience.

What is the best mastery in the Last Epoch? ›

The Necromancer is undoubtedly the best mastery because you can summon hordes of the undead, as found in our guide to the best Last Epoch Acolyte builds with our Skeletal Mage Necromancer. This lets you sit back and let your minions do the work for you, essentially.

What is the max specialization in Last Epoch? ›

Skill Specialization Slots are unlocked as your character levels up, to a maximum of 5 (to match how many skills can be equipped on the Action Bar). Upon unlocking a Skill Specialization Slot, you can choose to Specialize in a skill that your character currently knows.

What is the highest skill level in Last Epoch? ›

The base skill point cap is 20 on every ability, however, this cap can be increased through affixes. By equipping BiS affixes, some highly-refined builds are able to push their skill points cap as high as 30 with optimal gear.

How do you farm legendary items in the Last Epoch? ›

Legendaries in Last Epoch, Explained

Clearing the Temporal Sanctum dungeon will give you access to the Eternity Cache. In it, you must put Unique and Exalted items that meet the conditions described above. As a result, you will get a Legendary Item that will receive between one and four affixes from the Exalted item.

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